UISocketVariable is the variable variant of UISocketElement.
Inheritance:
Public Methods
-
UISocketVariable()
- Basic Constructor for UISocketVariable
-
void* getValue()
- Get Value of variable.
-
void setValue(void* value)
- Set Value of the variable with dimension.
-
AbstractUISocketElement* clone()
- Return the Cloned copy of UISocketVariable Object
Public Fields
-
Session* session
-
list<string> dimensionList
Public Methods
-
string getElementId()
-
void setElementId(string elementId)
-
bool isDimensional()
-
void setDimensional(bool isDimensional)
-
SocketDescription* getSocket()
-
void setSocket(SocketDescription* socketDescription)
-
Session* getSession()
-
void setSession(Session* session)
-
bool isIncludeRes()
-
void setIncludeRes(bool isIncludeRes)
-
virtual void addSocketElement(AbstractUISocketElement*socketElement)
-
virtual SocketElementList* getElementIdSocketElementMap()
-
virtual void setElementIdSocketElementMap(SocketElementList* elementIdSocketElementMap)
-
virtual void parse(IXML_Node* rootElement)
Documentation
UISocketVariable is the variable variant of UISocketElement.
It provides the functionality to set and get the variable value.
UISocketVariable()
-
Basic Constructor for UISocketVariable
void* getValue()
-
Get Value of variable.
- Returns:
- an Object
void setValue(void* value)
-
Set Value of the variable with dimension.
- Parameters:
- value - an Object type value
- Returns:
- boolean
AbstractUISocketElement* clone()
-
Return the Cloned copy of UISocketVariable Object
- Returns:
- AbstractUISocketElement Object
- This class has no child classes.
- Author:
- Parikshit Thakur & Team, Trace R&D Center
- Version:
- Revision: 1.0
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